KMITL Expo 2026 LogoKMITL 66th Anniversary Logo

Vision-Based Spacecraft Pose Estimation

Vision-Based Spacecraft Pose Estimation

Abstract

The capture of a target spacecraft by a chaser is an on-orbit docking operation that requires an accurate, reliable, and robust object recognition algorithm. Vision-based guided spacecraft relative motion during close-proximity maneuvers has been consecutively applied using dynamic modeling as a spacecraft on-orbit service system. This research constructs a vision-based pose estimation model that performs image processing via a deep convolutional neural network. The pose estimation model was constructed by repurposing a modified pretrained GoogLeNet model with the available Unreal Engine 4 rendered dataset of the Soyuz spacecraft. In the implementation, the convolutional neural network learns from the data samples to create correlations between the images and the spacecraft’s six degrees-of-freedom parameters. The experiment has compared an exponential-based loss function and a weighted Euclidean-based loss function. Using the weighted Euclidean-based loss function, the implemented pose estimation model achieved moderately high performance with a position accuracy of 92.53 percent and an error of 1.2 m. The in-attitude prediction accuracy can reach 87.93 percent, and the errors in the three Euler angles do not exceed 7.6 degrees. This research can contribute to spacecraft detection and tracking problems. Although the finished vision-based model is specific to the environment of synthetic dataset, the model could be trained further to address actual docking operations in the future.

Objective

In one, docking is defined as “when one incoming spacecraft rendezvous with another spacecraft and flies a controlled collision trajectory in such a manner to align and mesh the interface mechanisms”, and defined docking as an on-orbital service to connect two free-flying man-made space objects. The service should be supported by an accurate, reliable, and robust positioning and orientation (pose) estimation system. Therefore, pose estimation is an essential process in an on-orbit spacecraft docking operation. The position estimation can be obtained by the most well-known cooperative measurement, a Global Positioning System (GPS), while the spacecraft attitude can be measured by an installed Inertial Measurement Unit (IMU). However, these methods are not applicable to non-cooperative targets. Many studies and missions have been performed by focusing on mutually cooperative satellites. However, the demand for non-cooperative satellites may increase in the future. Therefore, determining the attitude of non-cooperative spacecrafts is a challenging technological research problem that can improve spacecraft docking operations. One traditional method, which is based on spacecraft control principles, is to estimate the position and attitude of a spacecraft using the equations of motion, which are a function of time. However, the prediction using a spacecraft equation of motion needs support from the sensor fusion to achieve the highest accuracy of the state estimation algorithm. For non-cooperative spacecraft, a vision-based pose estimator is currently developing for space application with a faster and more powerful computational resource.

Other Innovations

LEARNING ACHIEVEMENT WITH THE USE OF BOARDGAMES ON MUSHROOMS COOPERATED WITH  COOPERATIVE LEARNING FOR THIRD-YEAR VOCATIONAL CERTIFICATE STUDENTS

คณะครุศาสตร์อุตสาหกรรมและเทคโนโลยี

LEARNING ACHIEVEMENT WITH THE USE OF BOARDGAMES ON MUSHROOMS COOPERATED WITH COOPERATIVE LEARNING FOR THIRD-YEAR VOCATIONAL CERTIFICATE STUDENTS

This study aims to develop a board game on mushrooms production with cooperative learning and to examine its effects on the learning achievement of third-year vocational certificate students in the mushroom production course. The research instruments included a board game designed using the Educational Boardgame Design Canvas framework, comprising 60 cards (7 main cards, 24 secondary cards, and 29 additional cards). The board game was implemented alongside the Learning Together (LT) cooperative learning approach, following the ASSURE Model for instructional media design. Pre- and post-tests, along with a satisfaction questionnaire, were used to assess student performance and engagement. The findings revealed a statistically significant improvement at the .05 level in students' learning achievement before and after using the board game. At Ratchaburi College of Agriculture and Technology, the post-test mean score was 16.00, compared to a pre-test mean score of 12.50. Student satisfaction with the learning approach was at the highest level, with an average satisfaction score of 4.69. To further refine and expand the study, the board game was also implemented at the Uthai Thani College of Agriculture and Technology, where similar improvements were observed. The post-test mean score increased to 11.21, compared to a pre-test mean score of 7.48, confirming the research hypothesis. Student satisfaction at Uthai Thani College of Agriculture and Technology was also high, with an average satisfaction score of 4.39. These results suggest that integrating board games with cooperative learning effectively enhances student achievement and engagement in agricultural education.

Read more
Sustainable Water Hyacinth Disposal electric smart boat Innovation

วิทยาลัยการจัดการนวัตกรรมและอุตสาหกรรม

Sustainable Water Hyacinth Disposal electric smart boat Innovation

The Water Hyacinth Removal Electric Smart Boat is a small, streamlined boat capable of working in any area. Even small areas with a lot of water hyacinth volumes with advanced technology that the researcher has created and designed. The structure of the boat is made of aluminum material, is 4.80 meters long and 1.20 meters wide, and is powered by a diesel engine 14 hp. Reinforcing drive in tandem with spinning, chopping weeds and the ability to remove water hyacinths by spinning 3-5 per day with only one operator on boat. Therefore, the control and removal of water hyacinths by smart boat works better than conventional mechanization. It can work quickly and at a low cost. This water hyacinth removal electric smart boat concept will be built on the original system.

Read more
none

คณะเทคโนโลยีการเกษตร

none

-

Read more