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Self Doubt

Abstract

A Photographic series that expresses the abstract states of myself, towards the question of existence that results from being surrounded by expectations of both surrender and freedom of expression, this series focuses on my own subjectivities in order to bring back memories of almost forgotten feelings and make them clear once more.

Objective

การที่เติบโตมาจากครอบครัวที่คาดหวังในตัวเรา ที่สมาชิกคาดหวังในตัวเราไม่เหมือนกัน ถ้าเราทำแบบใดแบบหนึ่งที่คนใดคนหนึ่งต้องการอีกคนจะไม่พอใจ จนเราเกิดสงสัยว่าเราต้องเป็นแบบไหน เมื่อเข้ามาอยู่ในสังคมใหม่ทำให้เราตั้งคำถามกับตนเองเมื่อเข้าหาผู้คนว่าเราต้องเป็นไปแบบที่เขาต้องการหรือเปล่าเราถึงจะเข้าถึงเขาได้ ทำให้เราสับสนกับตัวเองและต้องสร้างตัวตนใหม่ไปตามที่คนคนนั้นพอใจ จนเราเองเริ่มเกิดคำถามว่าจริงๆแล้วตัวตนของเราจริงๆเป็นแบบไหน

Other Innovations

The Innovative Role of Recycled Aggregates in Concrete for Future Construction

คณะวิศวกรรมศาสตร์

The Innovative Role of Recycled Aggregates in Concrete for Future Construction

This research suggested natural hemp fiber-reinforced ropes (FRR) polymer usage to reinforce recycled aggregate square concrete columns that contain fired-clay solid brick aggregates in order to reduce the high costs associated with synthetic fiber-reinforced polymers (FRPs). A total of 24 square columns of concrete were fabricated to conduct this study. The samples were tested under a monotonic axial compression load. The variables of interest were the strength of unconfined concrete and the number of FRRlayers. According to the results, the strengthened specimens demonstrated an increased compressive strength and ductility. Notably, the specimens with the smallest unconfined strength demonstrated the largest improvement in compressive strength and ductility. Particularly, the compressive strength and strain were enhanced by up to 181% and 564%, respectively. In order to predict the ultimate confined compressive stress and strain, this study investigated a number of analytical stress–strain models. A comparison of experimental and theoretical findings deduced that only a limited number of strength models resulted in close predictions, whereas an even larger scatter was observed for strain prediction. Machine learning was employed by using neural networks to predict the compressive strength. A dataset comprising 142 specimens strengthened with hemp FRP was extracted from the literature. The neural network was trained on the extracted dataset, and its performance was evaluated for the experimental results of this study, which demonstrated a close agreement.

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Study on the Efficiency of Lime in Increasing  Alkalinity in White Shrimp (Litopenaeus vannamei) Culture

คณะเทคโนโลยีการเกษตร

Study on the Efficiency of Lime in Increasing Alkalinity in White Shrimp (Litopenaeus vannamei) Culture

This study aimed to investigate the efficacy of lime containing more than 50% calcium oxide and not less than 29% magnesium oxide in enhancing water alkalinity for Pacific White Shrimp (Litopenaeus vannamei) aquaculture. The experiment was conducted at concentrations of 0, 5, 10, 15, and 20 ppm over a 48-hour period, with data collected at 0, 3, 6, 12, 24, 36, and 48 hours. Results demonstrated that lime exhibited high dissolution efficiency (65-86%) within the first hour and reached complete dissolution (98.5-98.6%) within 6 hours. The pH values initially increased proportionally with lime concentration, gradually decreased during 3-12 hours, before stabilizing. Total alkalinity showed significant increase during the first 3-6 hours and remained stable until the end of the experiment. Statistical analysis revealed that both concentration and time significantly affected all parameters (p < 0.001)

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Educational game about Ancient Egyptian civilization

คณะเทคโนโลยีสารสนเทศ

Educational game about Ancient Egyptian civilization

The project of game development to educate about Egyptian civilization This is intended to be a game to promote learning about ancient Egyptian civilization. The original learning may feel boring. Do not attract the attention of learners Therefore saw the presentation in the form of a game on virtual reality technology that inserts knowledge history With the aim of making learning more interesting The organizers can choose to use Unreal Engine 5.1 (Unreal Engine 5.1) and Oculus Quest II (Oculus Quest2) to develop. Within the game, players must find a way to escape from this room within the specified period of solving puzzles in various forms such as statues, traps, etc. In order to solve puzzles and leave this room, players must collect all the information inside the room. In addition, the game shows the life of the player and when the player cannot solve the puzzle correctly.

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