Design a graphic concept for a vending machine and its surrounding area (5x6 meters) featuring INGU skincare products
เพื่อให้พัฒนาความเข้าใจ ความคิด การออกแบบ ให้สอดคล้องกับแบรนด์

คณะวิทยาศาสตร์
A smartphone-based colorimetric sensor for quantitative detection of pyridoxine (Vitamin B6, VB-6) in functional drink samples has been realized by developing double layer hydrogel. Electrostatic interaction initiates the cross-linking and produces double layer hydrogel.

วิทยาลัยวิศวกรรมสังคีต
Musical stories to enhance thinking skills of children aged 0-3 years using EF skills as a tool to enhance children development by focus on 3 basic skills. 1. Working memory 2. Inhibitory Control 3. Cognitive Flexibility

คณะเทคโนโลยีสารสนเทศ
KinderForest : Puzzle Building Game with VR Technology is designed to utilize Virtual Reality (VR) technology with the primary aim of promoting creative problem-solving skills and basic practical application abilities among players. This project presents the game in an Augmented Virtual Reality (AR VR) format, emphasizing physical engagement of players during gameplay while fostering creativity and fundamental application skills. The project team has chosen to utilize Unreal Engine 5.1 and Oculus Quest 2 virtual reality glasses to develop the game in the form of augmented virtual reality technology. Within the game, there will be various levels that require creative thinking and different approaches to pass. Time constraints will be a crucial element in completing missions and progressing through these levels. Players will physically move their bodies in response to in-game movements. Each level will present unique challenges that will necessitate both physical movement and problem-solving skills. The game will provide different rewards based on the outcomes of mission completion, and players will be informed of their results once they have successfully passed a level.