Nowadays, assembling a computer is considered something close to many people. Everyone has a chance to catch it. which knowledge of various components of computers and skills in assembling computers. These 2 things mentioned above are things that the general public should have basic knowledge and understanding about. For the self-assembly of computers, We therefore would like to provide knowledge to the general public who wants to learn how to assemble a computer, including information about its components. Through presentation in the form of learning media using VR technology, which will help reduce the problem of errors. and resources used in assembly Ready to create excitement for users by simulating computer assembly for users to interact within the virtual world. experience and provide knowledge before actually putting it into practice with real equipment This project was therefore created for those interested in assembling computers. Especially for people who have no experience in computer assembly. Including people who would like to have the opportunity to try building a computer by themselves.
ในการประกอบคอมพิวเตอร์หนึ่งเครื่องนั้นจำเป็นต้องมีอุปกรณ์จริงในการประกอบ หากไม่มีก็ไม่สามารถทำได้ อีกทั้งผู้ที่จะประกอบไม่มีความรู้อาจส่งผลให้ต้องใช้เวลานานในการประกอบ และ ในการปฏิบัติจริงในบางกรณีอาจส่งผลเสียกับอุปกรณ์กรณีที่ประกอบผิดขั้นตอน ซึ่งโครงงานนี้จะช่วยให้ผู้ใช้สามารถได้ทดลองประกอบคอมพิวเตอร์ได้ด้วยตนเอง พร้อมกับให้ความรู้เบื้องต้น โดยผ่านการนำเสนอในรูปแบบสื่อการสอนด้วยเทคโนโลยีความจริงเสมือน เพื่อให้ผู้ใช้ได้มีปฏิสัมพันธ์ และ ได้จำลองสถานการณ์ ซึ่งจะช่วยให้ผู้ใช้งานสามารถเข้าใจ และ ได้ความรู้ในการประกอบคอมพิวเตอร์มากยิ่งขึ้น ก่อนที่จะนำความรู้ที่ได้ไปปฏิบัติกับอุปกรณ์จริงได้อย่างถูกต้อง

คณะเทคโนโลยีการเกษตร
This research aimed to (1) analyze the problems and needs in designing labels for catfish strip products of the Lam Sai Phatthana Community Enterprise Group, (2) develop the labels for catfish strip products, and (3) evaluate the satisfaction levels of consumers and community group members with the developed labels. The study involved 17 members of the community enterprise group and 151 consumers. Research methods included in-depth interviews and questionnaires to gather satisfaction data. The results showed that the newly developed product labels were effective in attracting attention and building trust in the product. The satisfaction levels among the Lam Sai Phatthana Community Enterprise Group members and consumers were high (x ̅= 4.17 and 3.75, respectively).

คณะเทคโนโลยีการเกษตร
The objective of this experiment was to determine the effect of nitrogen and potassium concentration combination with photoperiod on the growth of Viola in a plant factory to increase the quality of the products, reduce the production time and increase the production cycle throughout the year. The experimental plan was 3x3 Factorial in CRD with nine treatments and three replications (six plants per replication). The factor of this study was two factors; the first factor was three different concentrations of nitrogen and potassium in ratios of 1:1, 1:2 and 2:1. The second factor was the application of different photoperiods. There were 1) 24-hours photoperiod, 2) 8-hours light/16-hours dark photoperiod (Induced flowering state: 13-hours light/11-hours dark photoperiod) and 3) 5-hours light/3-hours dark photoperiod. Controlled temperature at 25 °C, the EC=1.5-2.0 mS/cm and the pH=5.8-6.5 in all treatment. The result showed that the concentration of N: K in the ratio of 1:1 combined with 24-hour photoperiod was the most vegetative growth and also maximizes reproductive growth. The overall great sensory evaluation was an acceptable level and suitable for cooking or decorating dishes. Therefore, the concentration of N: K in the ratio of 1:1 combined with 24-hour photoperiod is the best treatment to increase the quality of the product, reduce the production time of viola flowers in each cycle from 90-100 days down to 43-45 days which is good for farmers.

คณะสถาปัตยกรรม ศิลปะและการออกแบบ
This study explores the design, production, and installation of 3D-printed modular artificial reefs (3DMARs) at Koh Khai, Chumphon Province, Thailand, through a design thinking framework. Collaborating with SCG Co., Ltd. and the Department of Marine and Coastal Resources, the research establishes design criteria and installation methods, utilizing content analysis and qualitative research. Key principles such as modularity, flexibility, environmental sustainability, and usability are identified. The user-centered approach optimizes the 3DMARs for transport and deployment, enabling local community involvement and fostering sustainable practices. The modular design supports scalability, enhancing marine habitats and coral larval settlement. Furthermore, underwater monitoring techniques enable site-specific data collection, allowing for the generation of digital twin models. This research offers a practical framework for marine ecosystem restoration and empowers coastal communities in Thailand and beyond