
This thesis aims to present the development of a metaverse project for the KMITL Lifelong Learning Center (KLLC) and KMITL Data Management Center (KDMC) for Public Relations at King Mongkut's Institute of Technology Ladkrabang, with the main goal of creating a metaverse prototype to promote learning and public relations through virtual reality technology for students, staff, and external individuals. In this project, the developers have created a metaverse system to simulate a virtual experience for users at the KMITL Lifelong Learning Center (KLLC) and KMITL Data Management Center (KDMC) for Public Relations at King Mongkut's Institute of Technology Ladkrabang. Users will be able to access the system through a web application developed with Unity, which is the tool used to create the metaverse system. The design allows users to visit and interact with various locations within the building to promote public relations in a more widespread virtual format. The developers used Maya and Unity software to create a metaverse system for modeling 3D objects and managing various functions, providing users with a realistic and novel experience. This project is expected to promote learning and the dissemination of information in an easily accessible modern format, creating opportunities for education and learning for those who cannot travel to see the actual locations. This makes metaverse technology an important tool for effectively developing learning and engagement in the digital age.
เนื่องจากปัจจุบันการประชาสัมพันธ์ด้วยเทคโนโลยีในรูปแบบ Metaverse ยังไม่เป็นที่นิยมและไม่ได้นำมาใช้อย่างแพร่หลายในประเทศไทย โดยเฉพาะอย่างยิ่งในด้านการศึกษาเพื่อการเรียนรู้ผ่านระบบเมตาเวิร์ส โดยระบบ Metaverse คือเทคโนโลยีที่สามารถเชื่อมต่อทุกการสื่อสารบนโลกออนไลน์ ให้รวมกันเป็นหนึ่งเดียวได้เสมือนกับชุมชนบนโลกเสมือนจริงที่ให้สภาพแวดล้อมกับวัตถุต่าง ๆ รอบตัวที่เหมือนจริงมาก และสามารถเชื่อมต่อกันได้จะทำให้เกิดปฏิสัมพันธ์ซึ่งกันและกัน พร้อมการสร้างกิจกรรมร่วมกันได้ เช่น การพูดคุย การเดินสำรวจสิ่งก่อสร้าง การทำท่าทางต่างๆ เป็นต้น ซึ่งจะเห็นได้ว่าระบบ Metaverse สามารถนำมาประยุกต์ใช้ได้ในหลากหลายรูปแบบโดยขึ้นอยู่กับการนำเสนอของผู้ออกแบบ ปัจจุบันเทคโนโลยีในรูปแบบ Metaverse ที่ใช้เพื่อการประชาสัมพันธ์ในส่วนของศูนย์การเรียนรู้ตลอดชีวิต (KLLC) และสำนักบริหารข้อมูลดิจิทัล (KDMC) สถาบันเทคโนโลยีพระจอมเกล้าเจ้าคุณทหารลาดกระบังยังคงขาดการประชาสัมพันธ์เพื่อให้เป็นที่น่าสนใจและดึงดูดให้พื้นที่นี้เป็นที่รู้จักและน่าสนใจมากยิ่งขึ้น อีกทั้งยังได้รับประสบการณ์การใช้งานในรูปแบบโลกเสมือนจริง โดยผู้ใช้งานจะสามารถพูดคุยกัน เปิดกล้อง แชร์หน้าจอ ทำท่าทางต่างๆ และได้เห็นถึงโครงสร้างทั้งภายนอกและภายในของศูนย์การเรียนรู้ตลอดชีวิต (KLLC) และสำนักบริหารข้อมูลดิจิทัล (KDMC) สจล. ดังนั้น เราจึงสร้าง KMITL Lifelong Learning Center (KLLC) and Data Management Center (KDMC) ในรูปแบบ Metaverse ที่มีสภาพแวดล้อมเสมือนจริง เพื่อการประชาสัมพันธ์ให้กับผู้ที่ชื่นชอบการศึกษาเรียนรู้และผู้ที่สนใจในเทคโนโลยีเมตาเวิร์สและเพื่อให้ผู้ใช้งานได้สัมผัสกับประสบการณ์เสมือนจริงโดยตรงจากระบบ Metaverse

คณะสถาปัตยกรรม ศิลปะและการออกแบบ
Koh Tao, a picturesque island in Thailand, is famous for its breathtaking coral reefs and vibrant marine life, attracting diving enthusiasts from all over the world. Despite its natural beauty, the island currently lacks innovative accommodations that enhance the visitor experience and promote environmental sustainability. This project proposes the development of a unique four-star floating resort with underwater villas, designed to offer an extraordinary lodging experience that fosters a deeper connection with the marine environment. By incorporating sustainable practices into the resort's design and operations, the project addresses the growing demand for eco-friendly tourism in the region. The floating resort concept aims not only to provide guests with an immersive experience but also to raise awareness about marine conservation. Through eco-friendly design and operations, the resort seeks to set a benchmark for sustainable tourism in Koh Tao, showcasing how accommodations can align with environmental stewardship, benefiting both the local ecosystem and tourism.

คณะวิทยาศาสตร์
This project presents the development of a "Smart Cat House" using Internet of Things (IoT) and image processing technology to facilitate and enhance the safety of cat care for owners. The infrastructure of the smart cat house consists of an ESP8266 board connected to an ESP32 CAM camera for cat monitoring, and an Arduino board that controls various sensors such as a motion sensor in the litter box, a DHT22 temperature and humidity sensor, an ultrasonic water and food level sensor, including a water supply system for cats, an automatic feeding system, and a ventilation system controlled by a DC FAN that adjusts its operation according to the measured temperature to maintain a suitable environment. There is also an IR sensor to detect the cat's entry into the litter box and an automatic sand changing system with a SERVO MOTOR. All systems are connected and controlled through the Blynk application, which can be used on mobile phones, allowing owners to monitor and care for their pets remotely. Cat detection and identification uses image processing technology from the ESP32 CAM camera in conjunction with YOLO (You Only Look Once), a high-performance object detection algorithm, to detect and distinguish between cats and people. Data from various sensors are sent to the Arduino board to control the operation of various devices in the smart cat house, such as turning lights on and off, automatically changing sand, adjusting temperature and humidity, feeding food and water at scheduled times, or ventilation. The use of a connection system via ESP8266 and the Blynk application makes it easy and convenient to control various devices. Owners can monitor and control the operation of the entire system from anywhere with internet access.

คณะเทคโนโลยีการเกษตร
Threadfin breams is an economically important fish that can be found in fisheries in both the Gulf of Thailand and Andaman Sea and is cheap. In addition, the consumption of raw fish as sashimi is increasingly popular in Thailand. Therefore, it is necessary to promote its consumption to increase its value. This study investigated the preservation of threadfin breams (N. furcosus) for raw or sashimi consumption. The preservation of threadfin breams consisted of Ikejime (K) and cold seawater (S) methods, and the preservation of the fish by Gutting (G) and whole (W) and storing for 3 days on ice (I) or in a refrigerator (F). The freshness quality of threadfin breams was evaluated by sensory, physicochemical (TVB-N, TMA-N and pH), freshness index (Ki-value) and microbiological methods. It was found that after being stored for 3 days, the KGF group of threadfin breams had the highest overall sensory score, which was 8.36±0.80 points, and the KWI, SWI and SWF groups of threadfin breams had the lowest overall sensory scores, which were 8.13±0.77, 8.13±0.77 and 8.13±0.81 points, respectively. And the overall sensory scores of all experimental groups of fish increased significantly (p<0.05). The TVB-N value of threadfin breams in KGF group had the lowest TVB-N value, which was 1.37±0.93 mg nitrogen/100 g sample. The threadfin breams in SGI group had the highest TVB-N value, which was 2.36±1.15 mg nitrogen/100 g sample. The TVB-N of fish in all experimental groups increased significantly (p<0.05). The TMA-N value of threadfin breams in KGF group had the lowest TMA-N value, which was 1.56±0.88 mg nitrogen/100 g sample. The threadfin breams in SWF group had the highest TMA-N value, which was 2.17±1.22 mg nitrogen/100 g sample. The TMA-N of fish in all experimental groups increased significantly (p<0.05). The pH value of threadfin breams in KGF group had the lowest pH value, which was 6.40±0.12. The threadfin breams in SWF group had the highest pH value, which was 6.78±0.25. The pH of fish in all experimental groups increased significantly (p<0.05). Ki value The threadfin breams in KGF group had the lowest Ki value, which was 9.05±0.73%. The threadfin breams in KWI group had the highest Ki value, which was 12.88±4.19%. The Ki value of all experimental groups of fish increased without statistical significance (p>0.05). In terms of freshness quality in microbiology, it was found that in all experimental groups, Salmonella spp., S. aureus, B. cereus, C. perfringens and E. coli were found in all experimental groups of threadfin breams. All types of microorganisms in all groups of threadfin breams increased with statistical significance (p<0.05). When compared with the freshness quality criteria in terms of sensory, chemical, physical, freshness index and microbiology, it was found that all groups of threadfin breams were very fresh and suitable for raw consumption during the preservation and storage for 3 days. After 3 days of storage, the threadfin breams should be consumed cooked because the freshness quality of the fish is not suitable for raw consumption due to the increase in various parameters. The increase in various parameters is due to the deterioration of the fish and the activities of microorganisms. Therefore, threadfin breams is suitable to promote raw consumption within 3 days of storage. In addition, fish preservation, especially by Ikejime method, then cutting open the belly and storing in the refrigerator, can help improve the freshness of the fish. The results of this study can be used to develop techniques for preserving fish after capture for fishermen and can promote the increase in the value of threadfin breams in the future.