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Hacking
the
Show:
QoP
and
Log
Data
Analyses
of
Interactive
Concert
Experiences
วิทยาลัยวิศวกรรมสังคีต
Hacking the Show: QoP and Log Data Analyses of Interactive Concert Experiences

Innovation Owner

MJ

Matthias JUNG

Advisor

Details

This work explores the technical and creative aspects of participatory concert settings. It presents results from two interactive research concerts based on audience participation, motion analysis, and log data clustering to inform the teaching of interactive technology.

This work attempts to spark conversations about the technical and creative aspects of participatory concert settings. It features the results of two interactive research concerts on basis of:

  • Audience participation quantities
  • Motion analysis
  • Log data clustering

Ultimately, it poses questions how participatory work can help when teaching interactive technology for the arts and beyond.

Hacking the Show: QoP and Log Data Analyses of Interactive Concert Experiences
Hacking the Show: QoP and Log Data Analyses of Interactive Concert Experiences

Objective

The project aims to analyze audience participation and engagement patterns in interactive concerts, while exploring their potential as educational tools for teaching interactive technology in the arts.

The objectives of this project are to:

  • Analyze audience participation levels in interactive concert settings using quantitative data.
  • Study motion patterns and engagement behaviors through motion tracking and log data analysis.
  • Explore how participatory experiences influence audience perception and engagement in live performances.
  • Investigate the potential of participatory concerts as a tool for teaching interactive technology in the arts.
  • Provide insights for developing interactive performance technologies that enhance both artistic and educational experiences.