
Air Rack is a product designed to address businesses with limited space and budget constraints for server rooms, cooling systems, and noise management. This system enables efficient use of IT equipment in open spaces, supporting both On-premise and On-cloud operations. It converts sensor data into digital information and displays it via a Dashboard, allowing users to monitor, analyze, and control the system remotely. Additionally, Air Rack significantly reduces power consumption and the costs associated with traditional server room management.
Air Rack เป็นผลิตภัณฑ์ที่ออกแบบมาเพื่อธุรกิจจำนวนมากไม่มีพื้นที่ หรืองบประมาณในการสร้างห้องเซริฟ์เวอร์, ระบบระบายความร้อน และการจัดการเสียงรบกวน ซึ่งเป็นผลมาจากการนำอุปกรณ์ไอทีออกมาในที่โล่ง ใช้งานรวมกับระบบแสดงผลและเก็บข้อมูลแบบออนไลน์ ระบบถูกออกแบบมาให้ทำหน้าที่เป็นเครื่องมือที่สามารถเก็บข้อมูลได้อย่างละเอียดและแม่นยำ ทั้งแบบ On-premise และ On Cloud ก่อนจะประมวลผลโดยแปลงสัญญาณจากเซ็นเซอร์ให้เป็นข้อมูลดิจิตอล เพื่อส่งตรงสู่หน้าจอคอมพิวเตอร์ในรูปแบบของ Dashboard ที่ประกอบไปด้วยแผนภูมิ (Charts) เกจ (Gauges) LEDs ตาราง และอื่นๆ ให้คุณสามารถควบคุมกระบวนการ ติดตาม ตรวจสอบ วิเคราะห์ และสั่งงานได้จากระยะไกล

คณะครุศาสตร์อุตสาหกรรมและเทคโนโลยี
Crispy Rice-berry Snack is a product made from broken rice-berry rice that has been processed into a snack that is thin and crispy, bite-sized. Broken rice-berry rice is cooked, finely ground, and mixed with other ingredients to increase its nutritional value, such as adding plant seeds, adding plant protein nutrients, and then forming it into sheets using heat. The resulting product is a thin sheet, purple-brown in color, crispy, and has the smell of the ingredients used in the production process. It does not contain sugar or sweeteners. It is used as a snack with tea or coffee. Crispy Rice-berry Waffle is a product that contains complete nutrients, including carbohydrates, protein, and fat, which are derived from the ingredients in the production formula.

คณะวิศวกรรมศาสตร์
The purpose of this invention is to develop a forest fire prevention agent that has the ability to prevent long-term forest fires, not only to suppress forest fires or prevent forest fires from spreading widely, but to prevent them from starting to catch fire from the beginning. It can prevent forest fires comprehensively and can be prevented for a long time during the peak forest fire period or the dry season, which is about 3-4 months. There are no residues or minimal residues without causing harm to the surrounding environment under the specified standards. Emphasis is placed on the use of raw materials, equipment, and chemicals that can be easily found in Thailand. This includes using the value of production costs as low as possible. This makes it suitable for use in large quantities for spraying and protecting forest areas in forest areas that are prone to fire. Estimated average for pollution caused by forest fires include particulate matter (PM), including PM2.5, PM10, carbon monoxide (CO), carbon dioxide, carbon dioxide, and carbon dioxide, Nitrogendioxide, VOC etc.

คณะเทคโนโลยีสารสนเทศ
This thesis aims to present the development of a metaverse project for the KMITL Lifelong Learning Center (KLLC) and KMITL Data Management Center (KDMC) for Public Relations at King Mongkut's Institute of Technology Ladkrabang, with the main goal of creating a metaverse prototype to promote learning and public relations through virtual reality technology for students, staff, and external individuals. In this project, the developers have created a metaverse system to simulate a virtual experience for users at the KMITL Lifelong Learning Center (KLLC) and KMITL Data Management Center (KDMC) for Public Relations at King Mongkut's Institute of Technology Ladkrabang. Users will be able to access the system through a web application developed with Unity, which is the tool used to create the metaverse system. The design allows users to visit and interact with various locations within the building to promote public relations in a more widespread virtual format. The developers used Maya and Unity software to create a metaverse system for modeling 3D objects and managing various functions, providing users with a realistic and novel experience. This project is expected to promote learning and the dissemination of information in an easily accessible modern format, creating opportunities for education and learning for those who cannot travel to see the actual locations. This makes metaverse technology an important tool for effectively developing learning and engagement in the digital age.