
The design site of 22 hectares of agricultural land in this area is located in Tatata District, Iglenburg Province. The design concept of this area aims to encourage farmers and communities to earn income from the agricultural products produced in this area, and emphasizes that this area is a "living market", which can not only create food from a variety of crops, but also establish a balanced ecosystem and promote biodiversity in this area. The market will become a sustainable market area, which is not only beneficial to society in promoting economy, but also beneficial to the environment. The area will serve as a social and learning center, where community members can fully exchange agricultural information and experience and stimulate the economy in the community in another way.
เพื่อศึกษาการออกแบบภูมิทัศน์

คณะบริหารธุรกิจ
CO Breathalyzer with Voice Response is the device to measured the level of CO residual in a person's lung who consume tobacco. Measuring residual CO in human breath can identify the tobacco addiction level instead of measuring nicotine in blood.

คณะครุศาสตร์อุตสาหกรรมและเทคโนโลยี
This study aims to develop a board game for teaching Integrated Farming System and to examine the learning achievement of third-year vocational certificate students at Ratchaburi College of Agriculture and Technology who used the board game as a learning tool. The research instruments included a board game developed using the Educational Boardgame Design Canvas. The board game is a strategic planning game consisting of five game boards, and 166 cards categorized into four types: 30 event cards, 60 special action cards, 16 character cards, and 60 production cards. It also includes 180 resource tokens of six kinds: 60 water tokens, 60 soil tokens, 45 plant product tokens, 45 animal product tokens, 45 aquatic product tokens, and 45 currency tokens. Additional components include one die and five player aid sheets. The game emphasizes planning and decision-making in integrated farming to maximize production and achievement points under game conditions and simulated scenarios. Research tools also included pre-and post-tests and a satisfaction questionnaire. The results indicated that students’ average scores significantly increased at the .05 level after using the board game, with the average pre-test score at 6.54 and the post-test score rising to 17.71. Additionally, an analysis of student satisfaction with board game-based learning revealed a high level of satisfaction (mean score = 4.45). The highest-rated aspects were the teacher’s implementation of post-tests (mean score = 4.69) and the engaging and diverse teaching methods used (mean score = 4.66).

คณะเทคโนโลยีการเกษตร
การทดลองนี้จึงมีวัตถุประสงค์เพื่อศึกษาผลของน้ำที่ผ่านการฉายพลาสมาในเวลาที่แตกต่างกันต่อคุณภาพการงอกของเมล็ดพันธุ์ข้าวไรซ์เบอรี่ เพื่อเป็นการยกระดับคุณภาพความงอกของเมล็ดพันธุ์ข้าวไรซ์เบอรี่