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K-link Application

K-link Application

Abstract

A platform that aims to connect students from all faculties and departments to promote joint activities and develop effective social and collaborative skills, focusing on: Promoting learning and self-development through reviewing lessons and collaborative learning that are relevant to all faculties and departments in the university, creating a space for negotiation and exchange of knowledge, and supporting joint activities to build relationships and cooperation among students.

Objective

จากสถิติโดยเฉลี่ยแล้วในแต่ละวันคนเราจะพบเจอคนแปลกหน้าประมาณ 47 คน นั้นเท่ากับว่าเรา จะพบเจอคนหน้าตาใหม่ๆมากถึง 17,155 คน ต่อปี ซึ่งในการพบเจอกันของผู้คนโดยปกติแล้วเป็นเรื่องที่ เป็นไปไม่ได้เลยที่จะเจอคนที่ชอบหรือมีความต้องการอะไรคล้ายๆกัน เราจึงเกิดแนวคิดที่จะนำพาคนเหล่านั้นให้มาเจอกันได้ง่ายขึ้นจากการสร้างแอปพลิเคชัน ที่จะ ส่งเสริมการทำกิจกรรมร่วมกันของนักศึกษาทั้งจาก ต่างคณะและภายในคณะ เดียวกัน และยังส่งเสริมการ ทบทวนบทเรียน ทำแบบฝึกหัด เพื่อพัฒนาความรู้ในบทเรียนร่วมกัน ที่จะมีรายวิชาจากทุกคณะ และทุก สาขาภายใต้คอนเซ็ปต์ที่ว่า KMITL GO and grow up together

Other Innovations

Educational game about Ancient Egyptian civilization

คณะเทคโนโลยีสารสนเทศ

Educational game about Ancient Egyptian civilization

The project of game development to educate about Egyptian civilization This is intended to be a game to promote learning about ancient Egyptian civilization. The original learning may feel boring. Do not attract the attention of learners Therefore saw the presentation in the form of a game on virtual reality technology that inserts knowledge history With the aim of making learning more interesting The organizers can choose to use Unreal Engine 5.1 (Unreal Engine 5.1) and Oculus Quest II (Oculus Quest2) to develop. Within the game, players must find a way to escape from this room within the specified period of solving puzzles in various forms such as statues, traps, etc. In order to solve puzzles and leave this room, players must collect all the information inside the room. In addition, the game shows the life of the player and when the player cannot solve the puzzle correctly.

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Eco-Smart Noise and Vibration Absorption Block for Railway

คณะวิศวกรรมศาสตร์

Eco-Smart Noise and Vibration Absorption Block for Railway

Nowadays, rail transportation has a significant impact on people's lives and economic growth. Consequently, the number of rail systems being built around our country has dramatically increased. This process causes various types of pollution, such as noise and rail-way vibration, which can badly affect the life of citizens who live nearby. The most popular way to solve this problem recently is to decrease the noise from the sound source or to adjust the vibration by attaching a Track Damper to the railway. This technique is being used in many countries especially in Europe and Australia because it is cheap and has high efficiency. The key piece called Track Dampers are made by AUT company’s Thailand for a period of time. The company produces Track Dampers for the owner of the technology so as to sell more than 300,000 pieces of it overseas. Furthermore, the demand of Track Dampers grows as the railway systems expand. Unfortunately, the imported synthetic materials, which are used to create Track Dampers, are made from environmentally unfriendly sources. As a result, this research aims to develop the product to be environmentally-safe by replacing some imported materials with Thai’s local content; which are natural rubber and rubber crumbs. Furthermore, the product will be added value by mounting with embedded sensors for real-time monitoring of track vibration, noise, and rail temperature. All embedded devices developed will sense, collect, and automatically send to cloud by wireless technology platform. The AI and IOT platform will also be developed for safety, security, and maintenance proposed of railway track system. However, in conducting research, there will be close collaboration with AUT company through design, production, and testing. The outcome of this research is to upgrade AUT company from tier 2 manufacturer (TRL 8-9) to tier 1 manufacturer (TRL 7-8) which will be served the Thailand competitiveness enhancing strategic goal.

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The increasing of quality and value-added product of mango : Case study of mango (Mangifera indica L.)

วิทยาลัยเทคโนโลยีและนวัตกรรมวัสดุ

The increasing of quality and value-added product of mango : Case study of mango (Mangifera indica L.)

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