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All Innovation
KMITL Expo 2026
Learning
Basic
American
Sign
Language
(ASL)
Fingerspelling
through
a
Virtual
Reality
Game
คณะเทคโนโลยีสารสนเทศ
AI GeneratedAI Translated
Learning Basic American Sign Language (ASL) Fingerspelling through a Virtual Reality Game

Innovation Owner

SV

นาย Sirion Vittayakorn

Advisor

Details

A VR game innovation for sign language learning that transforms traditional fingerspelling practice into a fun, accurate, and more engaging learning experience.

A VR game innovation for sign language learning that transforms traditional fingerspelling practice into a fun, accurate, and more engaging learning experience.

Objective

This project aims to provide an immersive learning experience through a VR game, offering real-time feedback on hand gestures to increase motivation for beginners and support further educational and research applications.

  1. Immersive learning innovation
  2. Hand gesture practice with real-time feedback
  3. Game-based learning to increase motivation
  4. Suitable for beginners
  5. Applicable for further education and research

INNOVATION VOTING

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