

Innovation Owner
Mr. NATTHAPORN NAKSUK
Student
Details
This study develops a board game for teaching Integrated Farming Systems to vocational students, focusing on strategic planning and decision-making to improve learning achievement.
This study aims to develop a board game for teaching Integrated Farming System and to examine the learning achievement of third-year vocational certificate students at Ratchaburi College of Agriculture and Technology who used the board game as a learning tool. The research instruments included a board game developed using the Educational Boardgame Design Canvas. The board game is a strategic planning game consisting of:
- Five game boards
- 166 cards (30 event cards, 60 special action cards, 16 character cards, and 60 production cards)
- 180 resource tokens (water, soil, plant products, animal products, aquatic products, and currency)
- One die and five player aid sheets
The game emphasizes planning and decision-making in integrated farming to maximize production and achievement points under game conditions and simulated scenarios. The results indicated that students’ average scores significantly increased at the .05 level after using the board game, with the average pre-test score at 6.54 and the post-test score rising to 17.71. Additionally, an analysis of student satisfaction with board game-based learning revealed a high level of satisfaction (mean score = 4.45).
Objective
To develop a board game for teaching Integrated Farming Systems and to evaluate the learning achievement of students using this tool.
- To develop a board game for teaching the Integrated Farming System course.
- To study the learning achievement of third-year vocational certificate students at Ratchaburi College of Agriculture and Technology who used the Integrated Farming System board game.


